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Dias Ex Machina

3,647 Followers
Chris Dias has been an RPG publisher since 2006, when he formed Dias Ex Machina (DEM) and published its first RPG, Amethyst D20, in 2008. DEM was the first 3rd party publisher to sign onto the Game System License for 4th Edition D&D and released Amethyst Foundations for that system in 2010. This was followed by Amethyst Evolution, Ultramodern4, Apex, and NeuroSpasta, all for 4E. Later, several books would be adapted to Pathfinder, including Amethyst Renaissance.    In 2014, DEM ran its first crowdfunding campaign, a color reboot and supplement of Amethyst for SIX different systems. Over five years, this campaign released twelve books to its backers. During the first campaign, DEM promised to include 5E support, gaining access to prototype rules before many competitors. This resulted in the release of Amethyst Quintessence in 2016 and Ultramodern5 later that year.   In 2019, DEM ran its second crowdfunding campaign, an upgrade of Ultramodern5, which raised $110,000. This was followed by the triple-setting Affinity, which raised over $128,000 in 2021.   Chris Dias has worked for Goodman Games, Rocketship Entertainment, Kids-Logic, and Oomm Games and created the board game Naramata. He also contributed to Robotech, DragonBallZ, and Brothers Bond board games.    Chris publishes most of his work on DriveThruRPG, and his titles have earned 12 silver, 5 electrum, 2 gold, 1 platinum, and 2 mithril badges. His books have an average rating of 4.5/5. Previous Campaigns AMETHYST https://www.kickstarter.com/projects/diasexmachina/amethyst-5e-fantasy-and-technology-collide-collection AFFINITY https://www.kickstarter.com/projects/diasexmachina/affinity-three-sci-fi-fantasy-campaign-books-for-5e ULTRAMODERN5 https://www.kickstarter.com/projects/diasexmachina/ultramodern5-a-5e-universal-sci-fi-sourcebook
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C is for Cthulhu

3,617 Followers
We create Cthulhu and H.P. Lovecraft themed books and toys for young and old ones alike! We think kids should be exposed to the fantastic and weird at a young age. They love monsters and mythology -- why shouldn't their alphabet books and toy shelves also be filled with these things? That's why we've been creating fun, quality Lovecraft and horror themed products that the whole family will enjoy since 2014! The C is for Cthulhu team includes: "Uncle" Jason Ciaramella is an author, screenwriter, and brand developer who has worked on many of the most recognizable pop culture properties on the planet, including Godzilla, Transformers, Magic: The Gathering, Ninja Turtles, and G.I. Joe. He lives on a hill, in a very old house in Plymouth, Massachusetts, with his wife, their four teenage sons, and a wonderful dog. Greg Murphy is a friend to monsters and also an illustrator working in the toy industry. He lives in Los Angeles. Greg also does freelance illustration for clients in print, video games, film, and advertising. Illustrator Joshua Janes, a graduate of the Joe Kubert School of Cartooning & Graphic Arts, with more than twenty years experience in the world of children's publishing, working for companies including Google, Disney, Warner Bros, McGraw-Hill and many others. Tyler James of ComixTribe, a small press publisher of comics, graphic novels, and children's books parents actually want to read to their kids... just like C is for Cthulhu! Tyler also hosts the ComixLaunch podcast, where he teaches creators how to bring their projects to life by harnessing the power of Crowdfunding.
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Pacesetter Games

3,600 Followers
Pacesetter Games & Simulations has been producing old school adventures and supplements since 2008. We have produced more than 50 products in print form, including several boxed sets. In general, we produce content for the world's most famous fantasy RPG system (first and fifth editions as well the BX edition) and other game systems, including Swords & Wizardry, the DCC RPG, and (soon) Call of Cthulhu. Pacesetter also produces a large line of miniature figures for all of these game systems. We attend several game conventions every year and operate one of the longest-running old school RPG tournaments in the country. Pacesetter has brought back the solo module as well as cross-platform adventures (The Red Queen series). Bill Barsh has worked in the gaming world since 1978 and produced material for Task Force Games and Hero Games. Bill was a member of the Metro Detroit Gamers beginning in 1977 and assisted with running some of the country's largest game conventions throughout the late 70s and early 80s, including Origins (when it was held in Detroit). Bill also published the Deck of Many Things magazine throughout that era. Ben Barsh started working at Pacesetter in 2015 and produced his first KS project, Rise of the Nefarious (a 5e mini-campaign), in 2018. Ben's title at Pacesetter is Operations Manager – that means he is the driving force behind how we get things done. His first major project, Rise of the Nefarious, was a resounding success and ran flawlessly. He is also credited for Reaping at River's End, Book of Beginnings, Path of the Vanished, and Into the Unknown.