It's an unfortunate, if somewhat unavoidable, reality: not all crowdfunding campaigns are what they seem. While the majority are run in a transparent, honest fa...
August 17-20 is the most wonderful time of the year, especially if you’re a gaming fanatic. For four days in August, Indianapolis will be gripped by Gen Con fev...
"To be a successful creator you don’t need millions. You don’t need millions of dollars or millions of customers, millions of clients or millions of fans. To ma...
Backer management is taxing. Just ask A-CASE creator Aleksander Pawlinski. For his first Indiegogo crowdfunding campaign, Pawlinski attempted to wrangle the spr...
Behind every successful crowdfunding campaign is a legion of loyal supporters. When it comes to raising money, there's strength in numbers: the more backers in ...
In a previous post we explored how our application tracks sent emails. We set things up to update or insert a record for each email with the current state (deli...
Visualizing the lifecycle of a crowdfunding campaign can prove difficult for first-time creators. This is particularly the case for the post-campaign phase, whi...
The most memorable rewards of a crowdfunding campaign aren’t necessarily physical – and they're not always costly, either.
Digital and experiential rewards can...
So you’ve sent out a BackerKit survey. Now what?
It’s a common misconception that all project creators need to do is wait until the responses roll in. While mo...
Experimenting is an integral part of product development process at BackerKit. It helps us figure out ways to improve our services for creators and backers, and...
Heroku makes it dead simple to deploy and operate apps; Docker makes it even easier! Heroku has a Docker runtime in beta.
This article will review how to setup...
Guest post by Mark Pecota, co-founder and CEO of LaunchBoom.
62.2% of Kickstarter projects fail to reach their funding goal. Why? Most focus on trying to get t...