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Highlights
Project Update: wow.
Just as I start planning one stretch goal, we've already knocked it down!
The project has been so successful that I can officially announce some book upgrades! First, the early bird Oathbreaker class. Instead of a separate printed leaflet for only the early backers, I wanted to upgrade that and include it in the book properly. This means that everyone will now get it for free, hope that's okay with everyone!
On top of that, you all have unlocked the funding needed to develop the SPELLBLADE subclass. The art is below, and development on both of those, as of yesterday, is now underway!
I'm working with a designer on upgrading the spell cards and character sheets too! (Work in Progress preview below, art not final)
Also, at 100k, we have officially unlocked BIG Legendary Monster cards as a free upgrade to everyone at the boxed set tier! These are 10 tarot sized cards with full art on one side, to impress (and intimidate) players, and an easy to run statblock on the back so you don't have to go flipping through books while running it.
Next Stretch Goal is for everyone, at 120k we're upgrading the adventure to support 1 more level of play and a sandbox style "choose your quest" layout for this and any future updates, for more freeform play.
Quick update on the personal side, it's been... a week, I've been sick and now some of my kids are too, so if there is a slight delay in responding to comments & questions, that's why! I'm slowly getting caught up though. Some additional FAQs have been added as well.
Thank you all, next week: class previews! Which class would you like to know more about first? I'm interested to know, leave a comment please
– Evan @ Nimble Co.
PS. the free preview has been updated with some clarifications & wording changes, clarifying what dying means and some other small things. And will continue to be updated, so check back every once in a while for the latest preview doc.
Project Update: Legends of Adventure is 300% Funded + Second Stretch Goal Unlocked 🔓
We're officially 300% funded and have unlocked our second Stretch Goal: a digital copy of the original soundtrack by Castle If free for all Backers. Thank you!
The documentary is getting bigger and better with every additional backer – and we can’t wait to reveal even more exciting surprises over the next few weeks.
And speaking of surprises, we’ve received so many positive comments and kind words about the teaser trailer theme, which Castle If aka Jess Forrest, composed specially for our campaign video. We’ve passed all of those compliments along to her. We can’t wait to see what she does with the full original soundtrack for the doc.
As a special bonus, Jess has released a special music video for the “Legends of Adventure Teaser Theme” on YouTube – a music video featuring some amazing vintage Sierra footage – and Bandcamp.
Watch the music video below:
The song will be available on all major music streaming services later this week!
Backers: Be sure to visit the Legends of Adventure Community page to see -an exclusive "Backer Only" announcement.
Thanks,
The Legends of Adventure Team
Project Update: 🎉 Early Backer Mystery Subclass Revealed & STRETCH GOALS! 🎉
The response has been absolutely amazing. Thanks to all of you, the project is off to a great start: we funded in just about 15 minutes yesterday and are currently over 1000% of our original funding goal. 🤯 I am so very thankful for you all, with your help I promise to make this the absolute best it can be!
Now onto the Mystery Subclass reveal! The OATHBREAKER!
Man I'm so excited for this, I can't even tell you... Instead of being a regular subclass chosen at level 3, this is going to be a special Story Driven Subclass. A player will be able to choose this subclass at ANY point along the level curve, when the story demands it. I love the idea of someone playing an Oathsworn, and watching something terrible happen (losing a party member, BBEG tempting or backstabbing them) and the BREAKING THEIR OATH... wow, that just seems too cool.
STRETCH GOALS
Fancy Dice. We've all got plenty of dice, but do we have enough fAnCy dice? (Included for free in the Boxed Set)
Cloth Map. Who doesn't love a cloth map? Art TBD, likely of the adventure area for the starting adventure. (Included for free in the Boxed Set)
BIG Legendary Monster Cards. Full are on one side to show (and intimidate) your players. Easy to read statblock on the back for convenience. Tarot Sized. (Included for free in the Boxed Set)
More Subclasses. Let me know what you're most excited about. Spellblade? (Included for free with all tiers).
Metal Action Trackers. Honestly, you don't need these, you can use dice or just your memory, 3 isn't that hard to count to. But having a hefty metal physical thing to interact with... mmm something about that... (Included for free in the Boxed Set)
Holofoil Cards. Shiny. Need I say any more? (Included for free in the Boxed Set)
Bigger Adventure. Up to level 4? Level 5? A sandbox style choose your own adventure? (Included for free with all tiers).
Click here to vote in the poll »
If you want more than one (or have any other ideas), leave a comment and let me know which others you'd like 2nd, 3rd...
<3 you all
– Evan @ Nimble Co.
Project Update: Choose Thy Champion!
Hail & well met valiant Wanderers,
So choose your champion from the three bold heroes, and comment a name for them below! The most liked comment shall thus determine our champions title, provided it isn’t shudderingly offensive…
Project Update: Plushie Sample Photos + Plushie Keychain!
1. After the results of the add-on poll I will be adding plushie beanie keychains as the next stretch goal add-on! They are available to add onto your pledge now and will be officially funded at $25,000 CAD.
2. I am finally getting some rough sample photos in from my factory! Join me on the plushie development journey!Â
Plushie Beanie Keychains
Here's a closer look at the design file:
They'll be made out of the same fabric as the frog plushies, with printed and embroidered details! I am currently only going to put out this green frog design with the possibility of expanding later on! I'm excited that these are happening - I've always wanted a smaller plushie offering and this feels distinct to the burger plushies while also fitting in at Frog Tree! : ))
I think I will still go ahead with producing a sample of the tote bag but it might not be a part of this campaign, depending on how this final week goes! I don't want to overload myself with a load of new products and end up delaying the campaign or the survey too much.Â
Rough Sample PhotosÂ
Disclaimer: These are not the final samples!
Wizard Frog! I am SO HAPPY with how the little hat turned out!! You can see the stars are shown as little cut outs as they haven't printed the custom fabric yet so the blue will be much darker. I feel like I need to make a little black and green witch version one day too hehe. Wizard frog will also be just green with matching blue eyes!
Frogbat! Look at his little wing !! That's all there is to see here really but I think it's the perfect size and shape. : )
Cutie! Like frogbat, just the tongue is important here. I think the shape and colour is great!!
Sword Frog! Obviously still needs some refinement but you get a sense of the size of the sword and the removable belt with pouch! Modelled by avocado frog!
Goth Frog samples are still in the works and Skele Frog is just printed so their sample will come with the final round! As I've said before, all final samples will be shown before surveys go out!
I hope that was exciting and interesting to see, haha. Designing plushies is a pretty lengthy process with lots of back and forth and giving feedback until the froggies are perfect!!Â
Thank you so much for supporting my project, reading and bringing these froggies into the world. ♥
Laura
Project Update: ION Heart breaks another record 🏆
We did it, ION Heart is our most funded launch ever! We're over the moon that so many people love our lo-fi robot game and have supported us with the launch on Backerkit! 🎆 We are already busy engineering away in the back ground to bring you the best lo-fi mech experience on the tabletop!
Not joined us in the Astral Union yet? What are you waiting for? We've unlocked additional stretch goals to expand ION Heart more and more. Your mech best friend awaits you with a promise of adventure amongst the stars. Click here to pledge now! đź’«
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Previously backed this creator's crowdfunding project
Project Update: Farewell to Heroes Sneak Peek
Too much fun! I'm still loving the ideas and possibilities presented in Cyber-Scion and it's mechs as Divine Machines. We're *so close* to adding Cyber-Scion to our "DIY" Storyguide Screen reference PDF supplement, and I just wanna live in that World for a bunch of adventures.
At $32,000 in Funding - MYTHIC SHARDS REFERENCE GUIDE PDF - CYBER-SCION -Â A series of charts and information for a Storyguide to use while running a Cyber-Scion game will be added to the Reference Guide PDF. This PDF will automatically be added to the rewards list of all backers receiving the Scion: Mythic Shards PDF.
Add that on to the fact that I'm STILL thinking about After the End, and my recent rewatch of Furiousa and Fury Road have got me really vibing with that setting as well. And we've got some After The End suitable dice as a potential add on in our sights.
At $34,000 in Funding - NEW ADD ON - AFTER THE END-THEMED DICE SET - A dice set selected to represent After The End will be offered as an option Add On to all backers pledging to a reward tier that includes a hardcover copy of Scion: Mythic Shards. A drawstring bag with ten 10-sided dice in After the End colors can be added to your pledge for +$20 each.
But Mystic Shards contains a ton of great ideas, and we're gearing up for the next big section download coming on Tuesday. So I start to fall in love all over again with today's sneak peek preview.
Farewell to Heroes
Still, the call to heroism whispers in the back of Scions’ thoughts, urging them to do what’s right.
New Player Options
Eventually, every Scion in this World finds themself in situations where the only way to get what they need is to take it from someone else. Once TITAN has identified a potential target, it’s not only supernatural threats they monitor, but financial transactions, travel, and the whole range of activities that a global intelligence network can in our own world. In order to survive, a Hero must adapt to a new economy of barter and favors, and the people they deal with will want more than a blessing.
Milestones    Examples
2Â Â Â Â Â Break into a small bank or store, con a local figure, escape custody in a town
3Â Â Â Â Â Break into a wealthy mansion, con a regional figure, rescue someone from moving vehicles
4Â Â Â Â Â Break into a secured vault or museum, con a national figure, escape federal prison
5Â Â Â Â Â Break into a TITAN office, con TITAN agents, escape TITAN prison
Countdown represents the number of failed Intervals that players can accumulate before triggering a large-scale response or otherwise failing an entire scheme. It begins at 7 — the number of Milestones needed, and is reduced by 1 for each failed Interval. That does not mean each failed roll, but only if the outcome of a scene as a whole could be considered a failure. For example: failing to gain vital information from a target after a lengthy persuasion attempt; allowing any of a group of guards to summon reinforcements, unless the reinforcements are also subdued; or being unable to hack the security of a TITAN office’s computer network. So long as an attempt succeeds by the end of the scene, it doesn’t reduce the Countdown.
Display a character’s Omen (Scion: Hero, p.188), -1
Perform a Feat of Scale, -1
Perform a visibly supernatural action in public, -1
Use a Boon or Marvel near detection wards, -1
Gain 3 Momentum when Momentum pool is empty, -1
Spend 3 Momentum, +1
Start of a new session, +1
The Countdown increase at the start of a new session only applies if the characters aren’t already in the midst of a scheme (e.g., the previous session didn’t end with one of them dangling on a rope over a museum exhibit while security is approaching). So long as they can spend at least a scene engaged in more innocent activities, it rises during the cooling-off period, although it cannot exceed the base Countdown for the difficulty of the task. For this reason, it’s generally a good idea to spread the planning and execution of particularly risky schemes over a several sessions or even an entire arc and focus on other plans until it’s safe to proceed.
At Countdown 0, the Scions have failed in their scheme and must escape the scene immediately. This usually means triggering a further Complex Action using the chase rules (Scion: Origin, p. 73), with contested rolls between the Scions and their pursuers and requiring one lap fewer to succeed than the number of Milestones needed for the original plan. The nature of the pursuit is up to the Storyguide: the higher the number of Milestones, the more dangerous it is, ranging from a few local police cars or bodyguards at lower levels to teams of TITAN agents at the upper end.
Traditional film noir involves two character tropes that appear frequently enough to be representative of the genre, but are often outdated: specifically, the femme fatale and damsel in distress. In Farewell to Heroes, variations of these take the form of Fatebindings, but in a way as to apply to a much wider range of Storyguide characters.
Typically young and naĂŻve, the Innocent turns to a Scion because they recognize some inherent goodness in them and trust them to find a solution to their problems. On their own, they act as a beacon of hope despite the cynicism of the World, encouraging the Scion to display their own heroism.
- Immediately heal one of their own Bruised Injury Conditions.
- Ignore an Injured Condition for the rest of the scene.
- Add Momentum equal to half the Fatebinding’s strength to a separate pool that empties at the end of the scene and is only available to the Scion.
- The Innocent discovers their own power. For the duration of the scene, treat them as a Follower of a level equal to the Fatebinding’s strength, with an archetype of the player’s choosing. At the end of the scene, the Scion completes a Deed, and the Innocent becomes a Balm, Boon Companion, or Paramour of equal strength.
- The Innocent sacrifices themselves to negate any source of damage that would result in the Scion being Crippled or Taken out. If the source of the damage would injure others in the area as well, they are also protected. The Scion accepts a failure Deed and the Innocent is removed from play permanently.
Sometimes an ally, sometimes an enemy, the Lure draws a character further into the plot by offering them what they need along the way. Some Lures are aware their motivations are selfish, even cruel, and still manipulate others for their own purposes. Others act as they do because they can’t see any other way out of a predicament, they find themselves in; they may hate themselves for it and have genuine feelings for the target of their deceit, but they still carry on.
- The Lure gives themself up so that the Scion can advance a scheme. Increasing the Countdown by 1 (2 if the Fatebinding strength is 4 or 5), accept a failure Deed for the appropriate Calling, and remove the Lure from play permanently. Resolving the Fatebinding outside of a scheme means that the Lure sacrifices themselves to prevent imminent, lethal danger — throwing themselves in the way of bullets or setting off a trap intended for the Scion — instead of increasing Countdown.
- The Lure gloats over their betrayal before escaping, but in doing so, encourages the Scion to succeed even more. Decrease the Countdown by 1 (2 if the Fatebinding strength is 4 or 5), but gain Enhancement on all actions for the rest of the scene equal to the Fatebinding strength. Convert the Fatebinding into a Rival, Nemesis, or Traitor of equal strength and remove them from play for the rest of the episode. Resolving the Fatebinding outside of a scheme fills the Tension pool to its maximum instead of decreasing the Countdown.
OK, yeah, I'm gonna dig Farewell to Heroes too! Can there be too much awesomeness in one book?
And, of course, can turn the dial up to 11 and add even more?
At $35,000 in Funding - ADDITIONAL MYTHIC SHARD - A sixth Mythic Shard setting for Scion second edition will be added to the Scion: Mythic Shards PDF and hardcover book. The theme for this additional Shard will be decided by Backer vote!
That's right! If we manage to achieve $35,000 in Funding, the developers and writers will come up with a SIXTH SHARD to add to the Scion: Mythic Shards book. The theme of the new shard will be decided with a Backer Poll.Â
Your options for a new shard, should we achieve this Stretch Goal target:
- Aquatic Adventures: An Atlantis meets Waterworld and pirate-themed shard. Dive into the depths to recover lost relics or awaken the slumbering Earth Gods to create new lands.Â
- Lost Time: Rules for playing a battle for the stability of all realities as Scions slip through the different shards and semi shards trying to thwart a usurper's plan to invade another reality. Sliders and Doctor Who style adventures with a group of Scions who are selected to be reality police.
- Journey to the Wild West: Journey to the West, but it's set in the Wild West. Wuxia cowboys!Â
The poll for backers to vote on their favorite will run until NOON Eastern Time the DAY AFTER we achieve this Stretch Goal. Again, we'll be voting now, but this shard will only be added to the development list and added to the eventual Scion: Mythic Shards book if we unlock this Stretch Goal at $35,000 in Funding!
So Vote! And then spread the word to all of your gaming friends and friendly gamers!
And look for the next shard coming our way on July 30, when backers will get the full draft of the next chapter!
Project Update: Almost 200 backers.. Let's host a giveaway!
Hello Noop Troop!Â
We are down to the final week of the primary campaign and I wanted to share that we are almost at 200 backers. There's a lot that can happen between now and August 1st, so in the meantime, I am working behind the scenes to get all production samples lined up, as well as get the backer surveys prepared (for what I can while the campaign is live) and am excited to share those updates when the time comes.Â
I never thought we would reach even 100 backers, let alone almost 200. Seeing the Magic of Noopy being spread amongst the community is a dream of mine, and I couldn't have done this without you. Whether you shared with a friend, shared to your social medias, or just have been with me since the beginning.. Thank you.Â
I am working behind the scenes to get Noopy themed goodie bags prepared for 3 lucky campaign winners after the campaign ends. I know it's a little bit of 'fluff' right now, but if you are new to my campaigns and my giveaways, or 'goodie bags', those who have had some from my shop before will be the first to tell you: I am not stingy at all, and absolutely LOVE spoiling my customers and friends.Â
Stay tuned, everyone. I promise I've got more goodies up my sleeve to share with you all!Â
Project Update: WE HIT 50K!! ...What's next??
WE DID IT!!!!! RAHHHH WE ACTUALLY HIT $50,000!!
We now have enough funds to make this episode part-time- every extra dollar from here on out will get us closer to working on the episode as our full-time job!
Our first stretch goal will be to get a dub of Mandelbrot Hall in a language voted by you, the community!
Want a language included in the poll? Please leave a comment and we'll be sure to add it in!
We're so pleased to have reached our first goal early, and the campaign is far from over! We have a few more fun livestreams and bonus perks coming right up...
Thank you all so much again. We couldn't be happier to be working on our dream show, and to make it for the people that made it possible.Â
9 days remain...FLIMP ON!!!
-Milo
Project Update: Moonbeam's First Prioritized Feature: You Decide!
As promised, I am here to talk to you about reaching our first stretch goal. I want to use this first milestone to establish a few things we strongly believe in at Moonbeam: transparency and valuing what you want out of Moonbeam.
Step 1. Collect data to determine if the first feature is creator or viewer focused.Â
Step 2. Present feature choices.Â
Cheers!
- AnthonyÂ