Role-Playing Games
Highlights
Project Update: New artwork for the game !
Here's a new artwork for the game proposed by William Bonhotal! It represents the new graphic quality we're aiming for in the book. Don't you just love it?Â
Previously backed this creator's crowdfunding project
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Project Update: Enter the Gates! - Draft Manuscript Preview #1 for Backers
My name is James, and I’ll be your Onyx Path Crowdfunding Concierge for this new tabletop roleplaying game project - At The Gates. I’ll be updating the campaign as we go, hopefully adding Stretch Goals, answering questions, and providing support wherever needed as best I can.
International Shipping – Collected in the Pledge Manager
First up, it's amazingly expensive to ship, especially from Onyx Path's home base in the US. We get that, but there's not much we can do at this time. Onyx Path is in a difficult space where the company is big enough that they're not saving money by fulfilling out of Rich's garage, but small enough that they can't really set up international partners to handle portions of the fulfillment. So we are where we are - for now.Â
The best we can do at this point is to plan carefully, advise everyone up front that international shipping will likely be expensive (see our projections on the main page) and only charge what it costs us when the time comes. We’ll be charging for shipping in the Pledge Manager once the books are being printed and we can deal with the actual shipping charges rather than using our best-guesses this far out. If you live outside the US and aren't sure you want the hardcover or other physical items, you can pledge to the PDF tier now and upgrade your pledge in the Pledge Manager once we know the final shipping costs.
DRAFT MANUSCRIPT PREVIEWS - BACKERS ONLY
WE WANT YOUR FEEDBACK
You can submit your Feedback here: AT THE GATES FEEDBACK FORM <link>
Project Update: Perfect Draw! Prototype PDF - Version 1.7 Released
We're quickly approaching the final version of the Perfect Draw! PDF and that means we're only a couple updates away from getting to work on printing and sending out the physical versions of the book.
The Pledge Manager & Preorder Store to Close in One Week
Changes in 1.7 of the Prototype PDF
- Various typos, formatting, and inconsistencies fixed.Â
- 2 new Champion Tier encounters have been added.
- Dummy pages have been added for the two remaining Champion Tier and one remaining Guest encounter still to be added to the book.Â
- NPC Encounters have all been properly formatted and ordered to match alphabetical order of their decks.Â
- Page numbers have been added and fixed to all locations where they were not yet included.
- In-PDF linking has been added to the Chapters and People of Shuffle City, as well as any other sections of the book that reference a specific page number.Â
- Out-of-PDF linking has been added to sections referencing downloadable resources and tools available on Itch.io
- Card Assets have been added to the "Printables & Form-Fillables" File
Progress on Perfect Draw!
Core Book:
- Writing, Playtesting, Layout, Art (100% DONE)
- Guest Encounters:
- Derek Ehlmann (100% DONE)
- Riley Hopkins (100% DONE)
- Â Zak Borough (100% DONE)
- Joseph Rothschild (70%)
- Millennium Blades (100% DONE)
- Champion Tier Encounters (95%)
Booster Pack PDF:
- New Playbooks:
- The Mentor (80% PLAYTESTING)
- The Lovestruck (80% PLAYTESTING)
- The Other Me (80% PLAYTESTING)
- The Facade (70%)
- The Crew (50%)
- Additional Premade Cards (90% PLAYTESTING)
- Additional New Encounters (95% PLAYTESTING)
- Three New Card Game Combat Formats (50%)
- Art for Each Unlocked Playbook (60%)
- Layout for Booster Pack PDF (0%)
Other:
- Custom Card Creation App (100% DONE)
- Print & Play + VTT Assets (100% DONE)
What's Next for Perfect Draw!
Once that's done, our main goal will be making sure people get the physical versions of their book and plugging away at the Booster Pack Expansion. This is all to say that even though the core book is nearly released, there's still a lot to look forward too with the future of Perfect Draw! Our current plans are to release Booster Pack updates monthly so we can have more time to playtest content and make any changes that need to be made. You can expect to see the next version of the Booster Pack alongside the next Prototype PDF update in two weeks.
Speaking of, Thunderderder completed the art for The Lovestruck between last update and today, so we can finally share it here!
With any luck, we'll have art for The Facade ready before next update - but if you're interested seeing the last few arts early, we share them on the Discord as soon as we get our hands on them.
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Until next time! I hope you all have a lovely week,
Nora Jean Haynes
Project Update: We Funded! Thank You So Much!
Thank you for backing our project! We knew we could count on you!
Bear and I had a great time creating monsters on our livestream this morning. Here's the video if you missed it live:
https://www.youtube.com/watch?v=5_7Tbt63mgk
Stay tuned for weekly livestreams on Tuesdays and please continue to share links to this campaign with your friends!
Happy gaming!
-Chris
Project Update: One GM screen, two artworks !
Which one do you prefer?Â
Project Update: The final chapter of our tale is upon us, Knights!
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Onward to the bulk of our update!
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65K Stretch Goal Unlocked
Thanks to you, our backers we have now been able to include and extra bookmark in the core rulebook. This will prove handy for quickly referencing important pages during your Knight: An Avalon RPG sessions. We hope it proves useful!
Thaumavoria Interview
Dave Thaumavore just posted a new interview with the creative team of Antre Monde all about Knight!
Check out this very insightful, 20-question interview in Thaumavoria now.
GMS Magazine InterviewÂ
Some of you may have spotted this already, but the All About Games Consulting team were interviewed on GMS Magazine about Knight: An Avalon RPG a few days ago. Check it out here.Â
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That's all for today but we're super close to unlock the 70k Stretch Goal so stay tuned for yet another update soon!
Project Update: Status Update
I hope (wherever you live) that you are having an enjoyable spring so far. I know it has been a little quiet since the end of the Purple Planet Horde campaign, so I wanted to send out a quick status update to let you know where things stand with production and fulfilment.
First the (not so) bad news. Unfortunately, I am only able to send out a single backer survey for each pledge level. This fact is going to postpone the fulfilment for the add-on materials, holding it up until I can get a single survey send out for the complete project. All of the add-on material is complete, so the survey results are the only thing holding up fulfilment of this content. I really wish BackerKit and Kickstarter would add a feature for multiple surveys or partial fulfilment surveys, but this is out of my control. That being said, I will commit to this: I will pick a date (approximately 2 weeks after the survey goes out) and all of my digital content will be fulfilled at that time. I will also ship the hard copy add-on product, so please return your surveys quickly once sent out.
On a positive note - Layout is complete for the main Random Acts of Violet book and I am waiting on printer proofs so that I can make any fine tune adjustments that are needed. The total page count came to 48 pages in an 8.5 x 11 format. I have also completed 90% of the layout on the bonus stretch goal content, with only a single drop-in adventure left to finish.
The entire Horde is having a big pow wow to hash out the final pieces of our group fulfilment. In case you haven't heard, all horde member projects will be fulfilled in conjunction with Goodman Games, as a single Purple Planet shipment. As a group, we believe that this will save backers money on the total shipping cost by avoiding multiple, individually shipped items, arriving at different times. We don't have all of the final details yet, but know that we are conscious of the rising costs of shipping and we are doing everything we can to minimize this for you. Also note, that for my portion of this project, group shipping is only for the Random Acts of Violet publication + all bonus/stretch content. All add-on products will be sent directly by me through DTRPG.
Things are moving fast and I am really excited about how this project has come together. A ton of cool content is coming your way soon. Game On! Â
Tim Sattley, High Dive Games
And now a little exclusive sneak peek for the backers.
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Previously backed this creator's crowdfunding project
This user contributed to this community!
Project Update: FUNDED! - And Now Stretch Goals
One of my pillars of magic is teamwork, and we've certainly come together to achieve something amazing!
THIS PROJECT IS FUNDED!
Thanks to your support, AT THE GATES will begin the journey from draft manuscript to a fully-developed PDF and hardcover release launching a brand new gameline for Onyx Path! Amazing job!
And, even as brave heroes set out from their corner of Everend to explore the greater world, a vast expanse of possibilities opens to us!
I'm talking about Stretch Goals!
As we increase the overall funding and support for the project, we’re able to add additional resources to the project, expand the rewards listed, and add in new offers and opportunities. Each Stretch Goal will have a target that, once reached, will add a project to the reward list for backers of the relevant Stretch Goal path.
We're going to start by unveiling two new possible add ons...
At $32,000 in Funding - AT THE GATES Storyguide Screen - A three-panel Storyguide Reference Screen with charts and information for running a game set in the lands of Everend will be created and offered as an Add On to any hardcover reward tiers for +$25.
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At $36,000 in Funding - AT THE GATES Bookmark Set - Need something cool to mark your place? We'll have a set of six At The Gates cardstock bookmarks offered as an Add On to any hardcover reward tier for +$15.
We're just at the beginning of our journey, and have a month of travel ahead of us! We've already accomplished our primary goal - funding the book - but now it's time to see what adventures we can have over the next four weeks! We'll start by unlocking some new Add On options, but these are just preliminary stepping stones to more possibilities... Expanded information on professions? New Arts (the techniques of the various professions)? More Advanced Paths?
Let's celebrate our achievement ... and then continue our adventures to unlock even more rewards!
If you've just joined in, don't forget to check out the COMMUNITY tab on the Crowdfunding page. Our first update contains a link to the first preview from our Draft Manuscript, and we'll be sharing the entire manuscript in sections over the course of the campaign.Â
#AtTheGates
Project Update: Ever want to just burn it all down? 🔥 Meet the Embergut. (Distal)
The title of Embergut is given to those who've shamelessly entered a pact with a powerful being from the Plane of Fire.
The being offers a portion of its power, and marks you with a prominent brand in exchange. For many, this mark is kept a secret from the world, especially in the sphere of politics where stooping so low for power is, at its most generous, a point of controversy.
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Hey there folks, today I'd like to share some details on one of the classes in Distal, and show off some of the unique mechanics it has access to.
Embergut Class Overview
Embergut have access to a handful of spell slots (renamed invocations, in the next alpha update,) that can be recovered during downtime. This is pretty standard fare. However, they can also Bargain for more.
Bargaining for Spells
Once every 24 hours, an Embergut can speak to their pact entity through a telepathic connection -- and they must choose a specific attribute (Str, Dex, Fort, Int, or Wis,) when doing so. They immediately gain a number of extra invocations equal to the attribute they chose. So, if you had 3 Dex, you immediately gain 3 extra invocations.
So, if you're in combat, and really need some extra spell juice -- you can always take the devil's bargain...
But here's the drawback... For the next 24 hours, that stat becomes a -2, as you've effectively sacrificed that part of yourself to your pact entity for them to do -- whatever it is they do with it. Eeeesh.
This is a moment of radical transformation. Your body becomes charred and ashen, and molten rivulets replace your veins. Maybe your Dexterity depletion is represented by sacrificing your arms or legs to the all-devouring furnace.
Fortunately, once your Bargain ends (24 hours later,) your attributes return to what they were.
Power and Control
A lot of the Embergut's dynamic is a give and take between stability and chaos, power and control. This is also represented by their use of willpower die, which they lean on far more than other classes in the game.
One of the class signatures you can choose at level 3, is that of the Volatile Embergut. When your pool of willpower die is empty, you can gain a willpower die if you take on the burning condition in exchange. Separately, whenever they're burning, they can "combust" to deal damage in an area around them, at the cost of willpower.
So, set yourself on fire. Get a willpower die. While you're on fire, expend that willpower die to explode! Synergy!
Alternatively, another signature you can choose at level 3 is that of the Herding Embergut, which allows you to summon just a lil guy known as a Brandling. These lil guys act as a (limited time) companion that can bite your enemies, detonate into flames -- or be sacrificed as fuel for one of your other abilities.
There are loads of fun abilities and setups you can take advantage of when playing the Embergut, and the timeless trope of being on the leash of an entity more powerful than yourself leaves a little fuel for the narrative fire.
Let me know what you think about the Embergut, and if you dig these class overviews in the comments section!
Thanks folks!
-Wrel
Project Update: Echoes of Noa 94 Released
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Just want to let you know that our first adventure, Echoes of Noa 94, has been released.
I have sent coupons through the Backerkit system. Please check your downloads page or your email for the information.
Thanks for your patience, and I am happy to report we are already nearly finished with the next two, Madness at the Megalomart (also written by William Miller) and Threshold (written by me). Â
I'll have another update on the physical books very soon.
Chris